II.
Library overview
Reference · livelibrary:flame
Flame overview
A modular 2D game engine built on top of Flutter providing a component-based game loop, collision detection, sprite sheets, particle systems, tiled map support, audio management, and physics integration via Forge2D.
Attributes
displayName
Flame
belongsToLanguageId
category
game-engine
description
A modular 2D game engine built on top of Flutter providing a component-based
game loop, collision detection, sprite sheets, particle systems, tiled map
support, audio management, and physics integration via Forge2D.
Outgoing edges
alternative_to1
- library:three·LibraryThree.js
belongs_to_language1
- language:dart·LanguageDart
library_used_by1
- skill-area:game-engines·SkillAreaGame Development Engines
Incoming edges
None.