II.
LibrarySkill overview
Reference · livelib-skill:game-development--unity-physics
unity-physics overview
Unity Physics skill for collision detection, rigidbody dynamics, raycasting, and physics configuration.
Attributes
displayName
unity-physics
description
Unity Physics skill for collision detection, rigidbody dynamics, raycasting, and physics configuration.
libraryPath
library/specializations/game-development/skills/unity-physics/SKILL.md
specialization
game-development
contentSummary
# Unity Physics Skill
Physics system configuration and implementation in Unity.
## Overview
This skill provides capabilities for implementing physics-based gameplay using Unity's physics systems (PhysX 3D and Box2D 2D).
## Capabilities
### Rigidbody Configuration
- Configure mass, dr
Outgoing edges
lib_applies_to_domain1
- domain:gaming·DomainGaming
lib_belongs_to_specialization1
- specialization:game-development·Specialization
lib_involves_role1
- role:game-developer·RoleGame Developer
lib_requires_skill_area2
- skill-area:physics-simulation·SkillAreaPhysics Simulation
- skill-area:game-engines·SkillAreaGame Development Engines
Incoming edges
None.