II.
LibrarySkill overview
Reference · livelib-skill:game-development--glsl
glsl overview
GLSL shader programming skill for OpenGL/Vulkan, fragment and vertex shaders.
Attributes
displayName
glsl
description
GLSL shader programming skill for OpenGL/Vulkan, fragment and vertex shaders.
libraryPath
library/specializations/game-development/skills/glsl/SKILL.md
specialization
game-development
contentSummary
# GLSL Skill
GLSL shader programming for OpenGL/Vulkan.
## Overview
This skill provides capabilities for writing GLSL shaders.
## Capabilities
- Vertex and fragment shaders
- Geometry shaders
- Uniform handling
- Cross-platform shading
## Usage Patterns
```glsl
#version 450
Outgoing edges
lib_applies_to_domain1
- domain:gaming·DomainGaming
lib_belongs_to_specialization1
- specialization:game-development·Specialization
lib_involves_role1
- role:game-developer·RoleGame Developer
lib_requires_skill_area2
- skill-area:shader-programming·SkillAreaShader Programming
- skill-area:graphics-rendering·SkillAreaGraphics Rendering
Incoming edges
None.