II.
LibraryProcess JSON
Structured · livelib-process:network-programming--udp-socket-server
specializations/network-programming/udp-socket-server json
Inspect the normalized record payload exactly as the atlas UI reads it.
{
"id": "lib-process:network-programming--udp-socket-server",
"_kind": "LibraryProcess",
"_file": "generated-library/processes.yaml",
"_cluster": "generated-library",
"attributes": {
"displayName": "specializations/network-programming/udp-socket-server",
"description": "UDP Socket Server Implementation - Build a UDP server for datagram-based communication with packet handling,\noptional reliability mechanisms, rate limiting, multicast/broadcast support, and flood protection.",
"libraryPath": "library/specializations/network-programming/udp-socket-server.js",
"specialization": "network-programming",
"references": [
"- UDP RFC 768: https://www.rfc-editor.org/rfc/rfc768",
"- Beej's Guide to Network Programming: https://beej.us/guide/bgnet/"
],
"example": "const result = await orchestrate('specializations/network-programming/udp-socket-server', {\n projectName: 'Game State Sync Server',\n language: 'C++',\n features: {\n multicast: true,\n sequencing: true,\n acknowledgment: false\n },\n packetSize: 1400,\n rateLimit: 10000\n});",
"usesAgents": [
"socket-programming",
"network-testing",
"network-simulation",
"network-architect"
]
},
"outgoingEdges": [
{
"from": "lib-process:network-programming--udp-socket-server",
"to": "skill-area:protocol-design",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:network-programming--udp-socket-server",
"to": "skill-area:socket-programming",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 0.7
}
},
{
"from": "lib-process:network-programming--udp-socket-server",
"to": "skill-area:udp-protocol-design",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 0.5
}
},
{
"from": "lib-process:network-programming--udp-socket-server",
"to": "topic:circuit-breakers",
"kind": "lib_covers_topic",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:network-programming--udp-socket-server",
"to": "domain:networking",
"kind": "lib_applies_to_domain",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:network-programming--udp-socket-server",
"to": "role:backend-engineer",
"kind": "lib_involves_role",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:network-programming--udp-socket-server",
"to": "role:sre",
"kind": "lib_involves_role",
"attributes": {
"weight": 0.7
}
},
{
"from": "lib-process:network-programming--udp-socket-server",
"to": "workflow:protocol-implementation-review",
"kind": "lib_implements_workflow",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:network-programming--udp-socket-server",
"to": "specialization:network-programming",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:network-programming--udp-socket-server",
"to": "lib-agent:network-programming--network-architect",
"kind": "uses_agent",
"attributes": {
"weight": 0.8
}
}
],
"incomingEdges": []
}