II.
LibraryProcess overview
Reference · livelib-process:network-programming--udp-socket-server
specializations/network-programming/udp-socket-server overview
UDP Socket Server Implementation - Build a UDP server for datagram-based communication with packet handling, optional reliability mechanisms, rate limiting, multicast/broadcast support, and flood protection.
Attributes
displayName
specializations/network-programming/udp-socket-server
description
UDP Socket Server Implementation - Build a UDP server for datagram-based communication with packet handling,
optional reliability mechanisms, rate limiting, multicast/broadcast support, and flood protection.
libraryPath
library/specializations/network-programming/udp-socket-server.js
specialization
network-programming
references
- - UDP RFC 768: https://www.rfc-editor.org/rfc/rfc768
- - Beej's Guide to Network Programming: https://beej.us/guide/bgnet/
example
const result = await orchestrate('specializations/network-programming/udp-socket-server', {
projectName: 'Game State Sync Server',
language: 'C++',
features: {
multicast: true,
sequencing: true,
acknowledgment: false
},
packetSize: 1400,
rateLimit: 10000
});
usesAgents
- socket-programming
- network-testing
- network-simulation
- network-architect
Outgoing edges
lib_applies_to_domain1
- domain:networking·DomainNetworking
lib_belongs_to_specialization1
- specialization:network-programming·Specialization
lib_covers_topic1
- topic:circuit-breakers·TopicCircuit Breakers
lib_implements_workflow1
- workflow:protocol-implementation-review·WorkflowProtocol Implementation Review
lib_involves_role2
- role:backend-engineer·RoleBackend Engineer
- role:sre·Role
lib_requires_skill_area3
- skill-area:protocol-design·SkillAreaNetwork Protocol Design
- skill-area:socket-programming·SkillAreaSocket Programming
- skill-area:udp-protocol-design·SkillAreaUDP Protocol Design
uses_agent1
- lib-agent:network-programming--network-architect·LibraryAgentnetwork-architect
Incoming edges
None.