II.
LibraryProcess JSON
Structured · livelib-process:game-development--sprint-planning-games
specializations/game-development/sprint-planning-games json
Inspect the normalized record payload exactly as the atlas UI reads it.
{
"id": "lib-process:game-development--sprint-planning-games",
"_kind": "LibraryProcess",
"_file": "generated-library/processes.yaml",
"_cluster": "generated-library",
"attributes": {
"displayName": "specializations/game-development/sprint-planning-games",
"description": "Sprint Planning for Game Teams - Adapt Agile/Scrum methodology for game development team structure\nwith cross-discipline coordination, playable build goals, and game-specific estimation techniques.",
"libraryPath": "library/specializations/game-development/sprint-planning-games.js",
"specialization": "game-development",
"references": [
[
"Agile Game Development with Scrum by Clinton Keith"
],
"- Scrum: The Art of Doing Twice the Work in Half the Time"
],
"example": "const result = await orchestrate('specializations/game-development/sprint-planning-games', {\n projectName: 'Stellar Odyssey',\n sprintNumber: 12,\n sprintGoal: 'Complete combat system iteration',\n teamCapacity: { design: 40, engineering: 80, art: 60, audio: 20 }\n});",
"usesAgents": [
"game-producer-agent",
"scrum-master-games-agent",
"game-designer-agent",
"technical-documentation-agent"
]
},
"outgoingEdges": [
{
"from": "lib-process:game-development--sprint-planning-games",
"to": "skill-area:game-engine-development",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--sprint-planning-games",
"to": "skill-area:gameplay-programming",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 0.7
}
},
{
"from": "lib-process:game-development--sprint-planning-games",
"to": "domain:gaming",
"kind": "lib_applies_to_domain",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--sprint-planning-games",
"to": "role:game-developer",
"kind": "lib_involves_role",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--sprint-planning-games",
"to": "workflow:game-prototype-iteration",
"kind": "lib_implements_workflow",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--sprint-planning-games",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
}
],
"incomingEdges": []
}