II.
LibraryProcess overview
Reference · livelib-process:game-development--sprint-planning-games
specializations/game-development/sprint-planning-games overview
Sprint Planning for Game Teams - Adapt Agile/Scrum methodology for game development team structure with cross-discipline coordination, playable build goals, and game-specific estimation techniques.
Attributes
displayName
specializations/game-development/sprint-planning-games
description
Sprint Planning for Game Teams - Adapt Agile/Scrum methodology for game development team structure
with cross-discipline coordination, playable build goals, and game-specific estimation techniques.
libraryPath
library/specializations/game-development/sprint-planning-games.js
specialization
game-development
references
- Agile Game Development with Scrum by Clinton Keith
- - Scrum: The Art of Doing Twice the Work in Half the Time
example
const result = await orchestrate('specializations/game-development/sprint-planning-games', {
projectName: 'Stellar Odyssey',
sprintNumber: 12,
sprintGoal: 'Complete combat system iteration',
teamCapacity: { design: 40, engineering: 80, art: 60, audio: 20 }
});
usesAgents
- game-producer-agent
- scrum-master-games-agent
- game-designer-agent
- technical-documentation-agent
Outgoing edges
lib_applies_to_domain1
- domain:gaming·DomainGaming
lib_belongs_to_specialization1
- specialization:game-development·Specialization
lib_implements_workflow1
- workflow:game-prototype-iteration·WorkflowGame Prototype Iteration
lib_involves_role1
- role:game-developer·RoleGame Developer
lib_requires_skill_area2
- skill-area:game-engine-development·SkillAreaGame Engine Development
- skill-area:gameplay-programming·SkillAreaGameplay Programming
Incoming edges
None.