II.
Workflow JSON
Structured · liveworkflow:game-prototype-iteration
Game Prototype Iteration json
Inspect the normalized record payload exactly as the atlas UI reads it.
{
"id": "workflow:game-prototype-iteration",
"_kind": "Workflow",
"_file": "domain/workflows/workflows-technical-depth.yaml",
"_cluster": "domain",
"attributes": {
"displayName": "Game Prototype Iteration",
"description": "Rapid iteration loop for building and evaluating game prototypes within a sprint.\nGame developers scope a focused mechanic or experience hypothesis, build a minimal\nplayable prototype, and conduct internal playtests to validate fun and feasibility.\nFeedback from playtests drives immediate refinements or pivots in the next iteration.\nPrototypes that pass the fun threshold are promoted to full feature development while\nfailed experiments are documented as learning artefacts for the team.\n",
"workflowKind": "development",
"triggerType": "on-demand",
"typicalCadence": "per-sprint",
"complexity": "moderate"
},
"outgoingEdges": [
{
"from": "workflow:game-prototype-iteration",
"to": "role:game-developer",
"kind": "involves_role"
},
{
"from": "workflow:game-prototype-iteration",
"to": "role:product-designer",
"kind": "involves_role"
},
{
"from": "workflow:game-prototype-iteration",
"to": "role:qa-engineer",
"kind": "involves_role"
},
{
"from": "workflow:game-prototype-iteration",
"to": "domain:gaming",
"kind": "applies_to_domain"
}
],
"incomingEdges": [
{
"from": "domain:gaming-industry",
"to": "workflow:game-prototype-iteration",
"kind": "uses_workflow"
},
{
"from": "lib-process:game-development--ai-behavior-implementation",
"to": "workflow:game-prototype-iteration",
"kind": "lib_implements_workflow",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--animation-implementation",
"to": "workflow:game-prototype-iteration",
"kind": "lib_implements_workflow",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--core-mechanics-prototyping",
"to": "workflow:game-prototype-iteration",
"kind": "lib_implements_workflow",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--cutscene-implementation",
"to": "workflow:game-prototype-iteration",
"kind": "lib_implements_workflow",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--game-analytics-integration",
"to": "workflow:game-prototype-iteration",
"kind": "lib_implements_workflow",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--game-balance-economy",
"to": "workflow:game-prototype-iteration",
"kind": "lib_implements_workflow",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--game-concept-development",
"to": "workflow:game-prototype-iteration",
"kind": "lib_implements_workflow",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--gameplay-systems-implementation",
"to": "workflow:game-prototype-iteration",
"kind": "lib_implements_workflow",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--localization-process",
"to": "workflow:game-prototype-iteration",
"kind": "lib_implements_workflow",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--milestone-delivery",
"to": "workflow:game-prototype-iteration",
"kind": "lib_implements_workflow",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--monetization-implementation",
"to": "workflow:game-prototype-iteration",
"kind": "lib_implements_workflow",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--multiplayer-networking",
"to": "workflow:game-prototype-iteration",
"kind": "lib_implements_workflow",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--performance-optimization",
"to": "workflow:game-prototype-iteration",
"kind": "lib_implements_workflow",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--platform-certification",
"to": "workflow:game-prototype-iteration",
"kind": "lib_implements_workflow",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--platform-sdk-integration",
"to": "workflow:game-prototype-iteration",
"kind": "lib_implements_workflow",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--playtesting-user-research",
"to": "workflow:game-prototype-iteration",
"kind": "lib_implements_workflow",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--qa-testing-strategy",
"to": "workflow:game-prototype-iteration",
"kind": "lib_implements_workflow",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--save-system-implementation",
"to": "workflow:game-prototype-iteration",
"kind": "lib_implements_workflow",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--sprint-planning-games",
"to": "workflow:game-prototype-iteration",
"kind": "lib_implements_workflow",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--ui-ux-implementation",
"to": "workflow:game-prototype-iteration",
"kind": "lib_implements_workflow",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--vertical-slice-development",
"to": "workflow:game-prototype-iteration",
"kind": "lib_implements_workflow",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--vfx-implementation",
"to": "workflow:game-prototype-iteration",
"kind": "lib_implements_workflow",
"attributes": {
"weight": 1
}
}
]
}