iiRecord
Agentic AI Atlas · Agent Effect System
topic:agent-effect-systema5c.ai
II.
Topic overview

topic:agent-effect-system

Reference · live

Agent Effect System overview

Agent Effect System as a cross-cutting topic - the effect execution model that drives agent orchestration. The lifecycle is: task requested (process calls ctx.task/ctx.breakpoint/ctx.sleepUntil), effect pending (runtime throws an effect-pending exception), effect executed (external orchestration resolves the effect via babysitter task:post), result posted (next replay iteration advances deterministically). Effect kinds include agent (sub-agent dispatch), shell (command execution), skill (skill invocation), breakpoint (human approval gate), and sleep (time gate). The effect system enables deterministic replay and recovery.

TopicOutgoing · 1Incoming · 2

Attributes

displayName
Agent Effect System
description
Agent Effect System as a cross-cutting topic - the effect execution model that drives agent orchestration. The lifecycle is: task requested (process calls ctx.task/ctx.breakpoint/ctx.sleepUntil), effect pending (runtime throws an effect-pending exception), effect executed (external orchestration resolves the effect via babysitter task:post), result posted (next replay iteration advances deterministically). Effect kinds include agent (sub-agent dispatch), shell (command execution), skill (skill invocation), breakpoint (human approval gate), and sleep (time gate). The effect system enables deterministic replay and recovery.

Outgoing edges

applies_to1

Incoming edges

contains1
relates_to_topic1