II.
Topic overview
Reference · livetopic:agent-effect-system
Agent Effect System overview
Agent Effect System as a cross-cutting topic - the effect execution model that drives agent orchestration. The lifecycle is: task requested (process calls ctx.task/ctx.breakpoint/ctx.sleepUntil), effect pending (runtime throws an effect-pending exception), effect executed (external orchestration resolves the effect via babysitter task:post), result posted (next replay iteration advances deterministically). Effect kinds include agent (sub-agent dispatch), shell (command execution), skill (skill invocation), breakpoint (human approval gate), and sleep (time gate). The effect system enables deterministic replay and recovery.
Attributes
displayName
Agent Effect System
description
Agent Effect System as a cross-cutting topic - the effect execution model
that drives agent orchestration. The lifecycle is: task requested (process
calls ctx.task/ctx.breakpoint/ctx.sleepUntil), effect pending (runtime
throws an effect-pending exception), effect executed (external
orchestration resolves the effect via babysitter task:post), result
posted (next replay iteration advances deterministically). Effect kinds
include agent (sub-agent dispatch), shell (command execution), skill
(skill invocation), breakpoint (human approval gate), and sleep (time
gate). The effect system enables deterministic replay and recovery.
Outgoing edges
applies_to1
- domain:software-engineering·DomainSoftware Engineering
Incoming edges
contains1
- domain:ml-ai·DomainML/AI
relates_to_topic1
- tool:utcp-code-mode·ToolUTCP Code Mode