iiRecord
Agentic AI Atlas · Unity
tool:unitya5c.ai
II.
Tool JSON

tool:unity

Structured · live

Unity json

Inspect the normalized record payload exactly as the atlas UI reads it.

File · domain/tools/tools-gaming.yamlCluster · domain
Record JSON
{
  "id": "tool:unity",
  "_kind": "Tool",
  "_file": "domain/tools/tools-gaming.yaml",
  "_cluster": "domain",
  "attributes": {
    "displayName": "Unity",
    "homepageUrl": "https://unity.com",
    "kind": "game-engine",
    "releasedAt": "2005",
    "description": "Cross-platform game engine supporting 2D and 3D development with C# scripting,\nvisual editor, asset store, and deployment to 25+ platforms including mobile,\nconsole, PC, and WebGL.\n"
  },
  "outgoingEdges": [
    {
      "from": "tool:unity",
      "to": "language:csharp",
      "kind": "belongs_to_language"
    },
    {
      "from": "tool:unity",
      "to": "skill-area:game-engines",
      "kind": "used_for",
      "attributes": {}
    },
    {
      "from": "tool:unity",
      "to": "skill-area:game-loop",
      "kind": "used_for",
      "attributes": {}
    },
    {
      "from": "tool:unity",
      "to": "skill-area:gameplay-programming",
      "kind": "used_for",
      "attributes": {}
    },
    {
      "from": "tool:unity",
      "to": "skill-area:game-physics",
      "kind": "used_for",
      "attributes": {}
    },
    {
      "from": "tool:unity",
      "to": "domain:gaming",
      "kind": "applies_to",
      "attributes": {}
    },
    {
      "from": "tool:unity",
      "to": "domain:gaming-industry",
      "kind": "applies_to",
      "attributes": {}
    },
    {
      "from": "tool:unity",
      "to": "domain:game-design",
      "kind": "applies_to",
      "attributes": {}
    },
    {
      "from": "tool:unity",
      "to": "specialization:game-development",
      "kind": "applies_to",
      "attributes": {}
    },
    {
      "from": "tool:unity",
      "to": "specialization:game-engine-dev",
      "kind": "applies_to",
      "attributes": {}
    },
    {
      "from": "tool:unity",
      "to": "specialization:computer-graphics",
      "kind": "applies_to",
      "attributes": {}
    },
    {
      "from": "tool:unity",
      "to": "tool:unreal-engine",
      "kind": "alternative_to",
      "attributes": {
        "comparison": "game engines — Unity uses C#, Unreal uses C++; Unity stronger in mobile/indie, Unreal in AAA"
      }
    },
    {
      "from": "tool:unity",
      "to": "tool:godot",
      "kind": "alternative_to",
      "attributes": {
        "comparison": "game engines — Unity is commercial with asset store, Godot is fully open-source"
      }
    }
  ],
  "incomingEdges": [
    {
      "from": "specialization:game-development",
      "to": "tool:unity",
      "kind": "uses_tool"
    },
    {
      "from": "specialization:game-engine-dev",
      "to": "tool:unity",
      "kind": "uses_tool"
    },
    {
      "from": "tool:unreal-engine",
      "to": "tool:unity",
      "kind": "alternative_to",
      "attributes": {
        "comparison": "game engines — Unreal excels at AAA fidelity with C++, Unity at rapid iteration with C#"
      }
    },
    {
      "from": "tool:godot",
      "to": "tool:unity",
      "kind": "alternative_to",
      "attributes": {
        "comparison": "game engines — Godot is MIT-licensed and lightweight, Unity is commercial with larger ecosystem"
      }
    }
  ]
}