iiRecord
Agentic AI Atlas · Aseprite
tool:asepritea5c.ai
II.
Tool JSON

tool:aseprite

Structured · live

Aseprite json

Inspect the normalized record payload exactly as the atlas UI reads it.

File · domain/tools/tools-gaming.yamlCluster · domain
Record JSON
{
  "id": "tool:aseprite",
  "_kind": "Tool",
  "_file": "domain/tools/tools-gaming.yaml",
  "_cluster": "domain",
  "attributes": {
    "displayName": "Aseprite",
    "homepageUrl": "https://www.aseprite.org",
    "kind": "pixel-art-editor",
    "releasedAt": "2001",
    "description": "Animated sprite editor and pixel art tool designed for 2D game assets.\nFeatures onion skinning, tile mode, palette management, and spritesheet\nexport for game engine integration.\n"
  },
  "outgoingEdges": [
    {
      "from": "tool:aseprite",
      "to": "language:cpp",
      "kind": "belongs_to_language"
    },
    {
      "from": "tool:aseprite",
      "to": "skill-area:game-engines",
      "kind": "used_for",
      "attributes": {}
    },
    {
      "from": "tool:aseprite",
      "to": "domain:gaming",
      "kind": "applies_to",
      "attributes": {}
    },
    {
      "from": "tool:aseprite",
      "to": "domain:gaming-industry",
      "kind": "applies_to",
      "attributes": {}
    },
    {
      "from": "tool:aseprite",
      "to": "domain:game-design",
      "kind": "applies_to",
      "attributes": {}
    },
    {
      "from": "tool:aseprite",
      "to": "specialization:game-development",
      "kind": "applies_to",
      "attributes": {}
    }
  ],
  "incomingEdges": [
    {
      "from": "specialization:game-development",
      "to": "tool:aseprite",
      "kind": "uses_tool"
    }
  ]
}