II.
Specialization JSON
Structured · livespecialization:game-development
specialization:game-development json
Inspect the normalized record payload exactly as the atlas UI reads it.
{
"id": "specialization:game-development",
"_kind": "Specialization",
"_file": "domain/specializations/spec-tool-bridges.yaml",
"_cluster": "domain",
"attributes": {},
"outgoingEdges": [
{
"from": "specialization:game-development",
"to": "tool:unity",
"kind": "uses_tool"
},
{
"from": "specialization:game-development",
"to": "tool:unreal-engine",
"kind": "uses_tool"
},
{
"from": "specialization:game-development",
"to": "tool:godot",
"kind": "uses_tool"
},
{
"from": "specialization:game-development",
"to": "tool:blender",
"kind": "uses_tool"
},
{
"from": "specialization:game-development",
"to": "tool:aseprite",
"kind": "uses_tool"
},
{
"from": "specialization:game-development",
"to": "domain:gaming",
"kind": "specializes"
}
],
"incomingEdges": [
{
"from": "domain:game-design",
"to": "specialization:game-development",
"kind": "contains"
},
{
"from": "domain:animation",
"to": "specialization:game-development",
"kind": "contains"
},
{
"from": "domain:ar-vr",
"to": "specialization:game-development",
"kind": "contains"
},
{
"from": "domain:gaming-industry",
"to": "specialization:game-development",
"kind": "contains"
},
{
"from": "domain:gaming",
"to": "specialization:game-development",
"kind": "contains"
},
{
"from": "role:game-developer",
"to": "specialization:game-development",
"kind": "requires_skill",
"attributes": {
"level": "expert"
}
},
{
"from": "skill-area:game-engines",
"to": "specialization:game-development",
"kind": "applies_to",
"attributes": {
"confidence": "primary"
}
},
{
"from": "skill-area:graphics-rendering",
"to": "specialization:game-development",
"kind": "applies_to",
"attributes": {
"confidence": "primary"
}
},
{
"from": "skill-area:game-audio-systems",
"to": "specialization:game-development",
"kind": "applies_to",
"attributes": {
"confidence": "primary"
}
},
{
"from": "skill-area:game-ai-pathfinding",
"to": "specialization:game-development",
"kind": "applies_to",
"attributes": {
"confidence": "primary"
}
},
{
"from": "skill-area:ui-menu-systems",
"to": "specialization:game-development",
"kind": "applies_to",
"attributes": {
"confidence": "primary"
}
},
{
"from": "skill-area:save-load-systems",
"to": "specialization:game-development",
"kind": "applies_to",
"attributes": {
"confidence": "primary"
}
},
{
"from": "skill-area:game-analytics-monetization",
"to": "specialization:game-development",
"kind": "applies_to",
"attributes": {
"confidence": "primary"
}
},
{
"from": "skill-area:game-loop",
"to": "specialization:game-development",
"kind": "applies_to",
"attributes": {
"confidence": "primary"
}
},
{
"from": "skill-area:scene-graphs",
"to": "specialization:game-development",
"kind": "applies_to",
"attributes": {
"confidence": "primary"
}
},
{
"from": "skill-area:physics-simulation",
"to": "specialization:game-development",
"kind": "applies_to",
"attributes": {
"confidence": "primary"
}
},
{
"from": "skill-area:shader-programming",
"to": "specialization:game-development",
"kind": "applies_to",
"attributes": {
"confidence": "primary"
}
},
{
"from": "skill-area:asset-pipeline",
"to": "specialization:game-development",
"kind": "applies_to",
"attributes": {
"confidence": "primary"
}
},
{
"from": "skill-area:multiplayer-networking",
"to": "specialization:game-development",
"kind": "applies_to",
"attributes": {
"confidence": "primary"
}
},
{
"from": "skill-area:game-engine-development",
"to": "specialization:game-development",
"kind": "applies_to",
"attributes": {
"confidence": "primary"
}
},
{
"from": "skill-area:gameplay-programming",
"to": "specialization:game-development",
"kind": "applies_to",
"attributes": {
"confidence": "primary"
}
},
{
"from": "skill-area:game-physics",
"to": "specialization:game-development",
"kind": "applies_to",
"attributes": {
"confidence": "primary"
}
},
{
"from": "tool:unity",
"to": "specialization:game-development",
"kind": "applies_to",
"attributes": {}
},
{
"from": "tool:unreal-engine",
"to": "specialization:game-development",
"kind": "applies_to",
"attributes": {}
},
{
"from": "tool:godot",
"to": "specialization:game-development",
"kind": "applies_to",
"attributes": {}
},
{
"from": "tool:blender",
"to": "specialization:game-development",
"kind": "applies_to",
"attributes": {}
},
{
"from": "tool:aseprite",
"to": "specialization:game-development",
"kind": "applies_to",
"attributes": {}
},
{
"from": "lib-agent:game-development--3d-modeler",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--ai-programmer",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--analytics-engineer",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--animator",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--art-director",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--audio-architect",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--audio-programmer",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--balance-tester",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--build-engineer",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--certification",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--character-artist",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--combat-designer",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--compatibility-tester",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--concept-artist",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--economy-designer",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--engine-tools-developer",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--environment-artist",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--game-architect",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--game-designer",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--game-producer",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--game-qa",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--gameplay-programmer",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--gdd-writer",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--godot-developer",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--graphics-programmer",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--level-designer",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--lighting-artist",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--liveops-manager",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--localization-manager",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--monetization-analyst",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--narrative-designer",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--network-architect",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--network-programmer",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--physics-programmer",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--playtest-coordinator",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--rendering-architect",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--scrum-master-games",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--shader-developer",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--systems-designer",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--tech-artist",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--technical-director",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--technical-documentation",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--tools-programmer",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--ui-artist",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--ui-programmer",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--unity-developer",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--unreal-developer",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--vfx-artist",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--ai-behavior-implementation",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--animation-implementation",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--art-asset-pipeline",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--audio-design-integration",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--build-pipeline-automation",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--core-mechanics-prototyping",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--cutscene-implementation",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--game-analytics-integration",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--game-balance-economy",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--game-concept-development",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--game-engine-setup",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--game-production-planning",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--gameplay-systems-implementation",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--level-design-process",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--live-ops-setup",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--localization-process",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--milestone-delivery",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--monetization-implementation",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--multiplayer-networking",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--narrative-design",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--performance-optimization",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--platform-certification",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--platform-sdk-integration",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--playtesting-user-research",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--qa-testing-strategy",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--save-system-implementation",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--sprint-planning-games",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--ui-ux-implementation",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--vertical-slice-development",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--vfx-implementation",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:game-development--ab-testing",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:game-development--accessibility-games",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:game-development--adaptive-music",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:game-development--animation-blending",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:game-development--animation-rigging",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:game-development--animation-state-machines",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:game-development--anti-cheat",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:game-development--asset-optimization",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:game-development--astar",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:game-development--audio-dsp",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:game-development--behavior-trees",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:game-development--blender-integration",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
},
{
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