iiRecord
Agentic AI Atlas · UI and Menu Systems
skill-area:ui-menu-systemsa5c.ai
II.
SkillArea JSON

skill-area:ui-menu-systems

Structured · live

UI and Menu Systems json

Inspect the normalized record payload exactly as the atlas UI reads it.

File · domain/skill-areas/curated-domain-task-skill-areas.yamlCluster · domain
Record JSON
{
  "id": "skill-area:ui-menu-systems",
  "_kind": "SkillArea",
  "_file": "domain/skill-areas/curated-domain-task-skill-areas.yaml",
  "_cluster": "domain",
  "attributes": {
    "displayName": "UI and Menu Systems",
    "description": "Building game-facing interface systems - HUDs, menus, controller input,\nnavigation states, feedback, and session-to-session continuity.\n",
    "domains": [
      "specialization:game-development"
    ],
    "expertiseLevels": [
      "intermediate",
      "expert"
    ]
  },
  "outgoingEdges": [
    {
      "from": "skill-area:ui-menu-systems",
      "to": "specialization:game-development",
      "kind": "applies_to",
      "attributes": {
        "confidence": "primary"
      }
    }
  ],
  "incomingEdges": [
    {
      "from": "skill-area:game-engine-development",
      "to": "skill-area:ui-menu-systems",
      "kind": "prerequisite_for_learning",
      "attributes": {
        "strength": "recommended"
      }
    },
    {
      "from": "lib-agent:game-development--ui-artist",
      "to": "skill-area:ui-menu-systems",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-agent:game-development--ui-programmer",
      "to": "skill-area:ui-menu-systems",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-skill:game-development--accessibility-games",
      "to": "skill-area:ui-menu-systems",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 0.7
      }
    },
    {
      "from": "lib-skill:game-development--game-hud",
      "to": "skill-area:ui-menu-systems",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-skill:game-development--menu-systems",
      "to": "skill-area:ui-menu-systems",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-skill:game-development--touch-controls",
      "to": "skill-area:ui-menu-systems",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 0.7
      }
    },
    {
      "from": "lib-skill:game-development--tutorial-systems",
      "to": "skill-area:ui-menu-systems",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 0.7
      }
    },
    {
      "from": "lib-skill:game-development--unity-ui-toolkit",
      "to": "skill-area:ui-menu-systems",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 1
      }
    }
  ]
}