II.
SkillArea JSON
Structured · liveskill-area:asset-pipeline
Asset Pipeline json
Inspect the normalized record payload exactly as the atlas UI reads it.
{
"id": "skill-area:asset-pipeline",
"_kind": "SkillArea",
"_file": "domain/skill-areas/skill-areas-game-gpu.yaml",
"_cluster": "domain",
"attributes": {
"displayName": "Asset Pipeline",
"description": "Importing, processing, and packing game assets — texture atlases,\nLODs, meshes, animations, and incremental builds.\n",
"domains": [
"specialization:game-development"
],
"expertiseLevels": [
"intermediate",
"expert"
]
},
"outgoingEdges": [
{
"from": "skill-area:asset-pipeline",
"to": "specialization:game-development",
"kind": "applies_to",
"attributes": {
"confidence": "primary"
}
}
],
"incomingEdges": [
{
"from": "skill-area:game-engine-development",
"to": "skill-area:asset-pipeline",
"kind": "prerequisite_for_learning",
"attributes": {
"strength": "recommended"
}
},
{
"from": "specialization:computer-graphics",
"to": "skill-area:asset-pipeline",
"kind": "contains"
},
{
"from": "specialization:game-engine-dev",
"to": "skill-area:asset-pipeline",
"kind": "contains"
},
{
"from": "lib-agent:game-development--3d-modeler",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--art-director",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--build-engineer",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--character-artist",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--concept-artist",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 0.7
}
},
{
"from": "lib-agent:game-development--environment-artist",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:game-development--game-producer",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 0.7
}
},
{
"from": "lib-agent:game-development--tech-artist",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "lib-agent:web-development--bundle-analyzer",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 0.7
}
},
{
"from": "lib-process:web-development--bundle-size-optimization",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 0.7
}
},
{
"from": "lib-process:web-development--image-optimization",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 0.7
}
},
{
"from": "lib-process:web-development--vite-build-configuration",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:game-development--asset-optimization",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:game-development--blender-integration",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:game-development--git-lfs",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:game-development--houdini",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:game-development--lod",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:game-development--maya-integration",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:game-development--perforce",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:game-development--substance",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:game-development--texture-pipeline",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:game-development--unity-addressables",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:game-development--zbrush",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:web-development--bundle-optimization",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 0.7
}
},
{
"from": "lib-skill:web-development--esbuild",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:web-development--image-optimization",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 0.7
}
},
{
"from": "lib-skill:web-development--turbopack",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:web-development--vite",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "lib-skill:web-development--webpack",
"to": "skill-area:asset-pipeline",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "workflow:game-localization-pipeline",
"to": "skill-area:asset-pipeline",
"kind": "requires_skill_area",
"attributes": {}
}
]
}