Agentic AI Atlasby a5c.ai
OverviewWikiGraphFor AgentsEdgesSearchWorkspace
/
GitHubDocsDiscord
iiRecord
Agentic AI Atlas · Animation and Transitions
skill-area:animation-transitionsa5c.ai
Search record views/
Record · tabs

Available views

II.Record viewspp. 1 - 1
overviewjsongraph
II.
SkillArea JSON

skill-area:animation-transitions

Structured · live

Animation and Transitions json

Inspect the normalized record payload exactly as the atlas UI reads it.

File · domain/skill-areas/curated-skill-areas.yamlCluster · domain
Record JSON
{
  "id": "skill-area:animation-transitions",
  "_kind": "SkillArea",
  "_file": "domain/skill-areas/curated-skill-areas.yaml",
  "_cluster": "domain",
  "attributes": {
    "displayName": "Animation and Transitions",
    "description": "Motion design in product UIs - state transitions, sequencing,\nperformance constraints, and interaction feedback through animation.\n",
    "domains": [
      "specialization:web-development"
    ],
    "expertiseLevels": [
      "intermediate",
      "expert"
    ]
  },
  "outgoingEdges": [
    {
      "from": "skill-area:animation-transitions",
      "to": "specialization:web-development",
      "kind": "applies_to",
      "attributes": {
        "confidence": "primary"
      }
    }
  ],
  "incomingEdges": [
    {
      "from": "library:framer-motion",
      "to": "skill-area:animation-transitions",
      "kind": "used_for"
    },
    {
      "from": "library:three",
      "to": "skill-area:animation-transitions",
      "kind": "used_for"
    },
    {
      "from": "skill-area:frontend-development",
      "to": "skill-area:animation-transitions",
      "kind": "prerequisite_for_learning",
      "attributes": {
        "strength": "recommended"
      }
    },
    {
      "from": "lib-agent:education--elearning-developer",
      "to": "skill-area:animation-transitions",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 0.7
      }
    },
    {
      "from": "lib-agent:game-development--animator",
      "to": "skill-area:animation-transitions",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-agent:mobile-development--mobile-ux-engineer",
      "to": "skill-area:animation-transitions",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 0.7
      }
    },
    {
      "from": "lib-agent:web-development--animation-developer",
      "to": "skill-area:animation-transitions",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-process:game-development--animation-implementation",
      "to": "skill-area:animation-transitions",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 0.5
      }
    },
    {
      "from": "lib-process:mobile-development--mobile-animation-design",
      "to": "skill-area:animation-transitions",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 0.5
      }
    },
    {
      "from": "lib-skill:education--multimedia-learning-design",
      "to": "skill-area:animation-transitions",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 0.7
      }
    },
    {
      "from": "lib-skill:game-development--animation-blending",
      "to": "skill-area:animation-transitions",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-skill:game-development--animation-rigging",
      "to": "skill-area:animation-transitions",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-skill:game-development--animation-state-machines",
      "to": "skill-area:animation-transitions",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-skill:game-development--facial-animation",
      "to": "skill-area:animation-transitions",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-skill:game-development--flipbook",
      "to": "skill-area:animation-transitions",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-skill:game-development--motion-matching",
      "to": "skill-area:animation-transitions",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-skill:game-development--procedural-animation",
      "to": "skill-area:animation-transitions",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-skill:game-development--ragdoll",
      "to": "skill-area:animation-transitions",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 0.7
      }
    },
    {
      "from": "lib-skill:game-development--root-motion",
      "to": "skill-area:animation-transitions",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-skill:game-development--unity-animation",
      "to": "skill-area:animation-transitions",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-skill:game-development--unreal-control-rig",
      "to": "skill-area:animation-transitions",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-skill:game-development--unreal-sequencer",
      "to": "skill-area:animation-transitions",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-skill:mobile-development--lottie-animations",
      "to": "skill-area:animation-transitions",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "role:motion-designer",
      "to": "skill-area:animation-transitions",
      "kind": "requires_expertise",
      "attributes": {}
    }
  ]
}

Shortcuts

Back to overview
Open graph tab