iiRecord
Agentic AI Atlas · unity-hdrp
lib-skill:game-development--unity-hdrpa5c.ai
II.
LibrarySkill JSON

lib-skill:game-development--unity-hdrp

Structured · live

unity-hdrp json

Inspect the normalized record payload exactly as the atlas UI reads it.

File · generated-library/skills.yamlCluster · generated-library
Record JSON
{
  "id": "lib-skill:game-development--unity-hdrp",
  "_kind": "LibrarySkill",
  "_file": "generated-library/skills.yaml",
  "_cluster": "generated-library",
  "attributes": {
    "displayName": "unity-hdrp",
    "description": "High Definition Render Pipeline configuration for Unity, including ray tracing, volumetric effects, and high-fidelity graphics setup.",
    "libraryPath": "library/specializations/game-development/skills/unity-hdrp/SKILL.md",
    "specialization": "game-development",
    "contentSummary": "# Unity HDRP Skill\n\nHigh Definition Render Pipeline configuration for high-fidelity graphics in Unity.\n\n## Overview\n\nThis skill provides capabilities for configuring and extending Unity's High Definition Render Pipeline, enabling ray tracing, volumetric effects, and AAA-quality graphics.\n\n##"
  },
  "outgoingEdges": [
    {
      "from": "lib-skill:game-development--unity-hdrp",
      "to": "skill-area:graphics-rendering",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-skill:game-development--unity-hdrp",
      "to": "skill-area:game-engines",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 0.7
      }
    },
    {
      "from": "lib-skill:game-development--unity-hdrp",
      "to": "domain:gaming",
      "kind": "lib_applies_to_domain",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-skill:game-development--unity-hdrp",
      "to": "role:game-developer",
      "kind": "lib_involves_role",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-skill:game-development--unity-hdrp",
      "to": "specialization:game-development",
      "kind": "lib_belongs_to_specialization",
      "attributes": {
        "weight": 1
      }
    }
  ],
  "incomingEdges": []
}