iiRecord
Agentic AI Atlas · maya-integration
lib-skill:game-development--maya-integrationa5c.ai
II.
LibrarySkill JSON

lib-skill:game-development--maya-integration

Structured · live

maya-integration json

Inspect the normalized record payload exactly as the atlas UI reads it.

File · generated-library/skills.yamlCluster · generated-library
Record JSON
{
  "id": "lib-skill:game-development--maya-integration",
  "_kind": "LibrarySkill",
  "_file": "generated-library/skills.yaml",
  "_cluster": "generated-library",
  "attributes": {
    "displayName": "maya-integration",
    "description": "Maya to engine pipeline skill for FBX export and rigging workflows.",
    "libraryPath": "library/specializations/game-development/skills/maya-integration/SKILL.md",
    "specialization": "game-development",
    "contentSummary": "# Maya Integration Skill\n\nMaya to game engine pipeline.\n\n## Capabilities\n\n- FBX export\n- Rigging workflows\n- Animation export\n- MEL/Python scripting"
  },
  "outgoingEdges": [
    {
      "from": "lib-skill:game-development--maya-integration",
      "to": "skill-area:asset-pipeline",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-skill:game-development--maya-integration",
      "to": "skill-area:game-engines",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 0.7
      }
    },
    {
      "from": "lib-skill:game-development--maya-integration",
      "to": "domain:gaming",
      "kind": "lib_applies_to_domain",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-skill:game-development--maya-integration",
      "to": "role:game-developer",
      "kind": "lib_involves_role",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-skill:game-development--maya-integration",
      "to": "specialization:game-development",
      "kind": "lib_belongs_to_specialization",
      "attributes": {
        "weight": 1
      }
    }
  ],
  "incomingEdges": []
}