II.
LibrarySkill overview
Reference · livelib-skill:game-development--global-illumination
global-illumination overview
GI techniques skill for baked, real-time, screen-space, and ray-traced illumination.
Attributes
displayName
global-illumination
description
GI techniques skill for baked, real-time, screen-space, and ray-traced illumination.
libraryPath
library/specializations/game-development/skills/global-illumination/SKILL.md
specialization
game-development
contentSummary
# Global Illumination Skill
GI techniques for realistic lighting.
## Capabilities
- Baked GI (lightmaps)
- Real-time GI (DDGI, Lumen)
- Screen-space GI
- Light probes
Outgoing edges
lib_applies_to_domain1
- domain:gaming·DomainGaming
lib_belongs_to_specialization1
- specialization:game-development·Specialization
lib_involves_role1
- role:game-developer·RoleGame Developer
lib_requires_skill_area2
- skill-area:graphics-rendering·SkillAreaGraphics Rendering
- skill-area:shader-programming·SkillAreaShader Programming
Incoming edges
None.