iiRecord
Agentic AI Atlas · specializations/game-development/game-production-planning
lib-process:game-development--game-production-planninga5c.ai
II.
LibraryProcess JSON

lib-process:game-development--game-production-planning

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specializations/game-development/game-production-planning json

Inspect the normalized record payload exactly as the atlas UI reads it.

File · generated-library/processes.yamlCluster · generated-library
Record JSON
{
  "id": "lib-process:game-development--game-production-planning",
  "_kind": "LibraryProcess",
  "_file": "generated-library/processes.yaml",
  "_cluster": "generated-library",
  "attributes": {
    "displayName": "specializations/game-development/game-production-planning",
    "description": "Game Production Planning Process - Create comprehensive production plan with milestones, schedules,\nresource allocation, team structure, risk management, and tracking tools for successful game development delivery.",
    "libraryPath": "library/specializations/game-development/game-production-planning.js",
    "specialization": "game-development",
    "references": [
      [
        "Agile Game Development with Scrum by Clinton Keith"
      ],
      [
        "The Game Production Handbook by Heather Maxwell Chandler"
      ],
      "- Blood, Sweat, and Pixels by Jason Schreier"
    ],
    "example": "const result = await orchestrate('specializations/game-development/game-production-planning', {\n  projectName: 'Stellar Odyssey',\n  targetPlatforms: ['PC', 'PlayStation 5', 'Xbox Series X'],\n  teamSize: 25,\n  developmentDuration: '24 months',\n  milestones: ['vertical-slice', 'alpha', 'beta', 'gold']\n});",
    "usesAgents": [
      "game-producer-agent",
      "scrum-master-games-agent",
      "technical-documentation-agent"
    ]
  },
  "outgoingEdges": [
    {
      "from": "lib-process:game-development--game-production-planning",
      "to": "skill-area:game-engine-development",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-process:game-development--game-production-planning",
      "to": "skill-area:gameplay-programming",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 0.7
      }
    },
    {
      "from": "lib-process:game-development--game-production-planning",
      "to": "domain:gaming",
      "kind": "lib_applies_to_domain",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-process:game-development--game-production-planning",
      "to": "role:game-developer",
      "kind": "lib_involves_role",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-process:game-development--game-production-planning",
      "to": "specialization:game-development",
      "kind": "lib_belongs_to_specialization",
      "attributes": {
        "weight": 1
      }
    }
  ],
  "incomingEdges": []
}