II.
LibraryProcess JSON
Structured · livelib-process:game-development--game-production-planning
specializations/game-development/game-production-planning json
Inspect the normalized record payload exactly as the atlas UI reads it.
{
"id": "lib-process:game-development--game-production-planning",
"_kind": "LibraryProcess",
"_file": "generated-library/processes.yaml",
"_cluster": "generated-library",
"attributes": {
"displayName": "specializations/game-development/game-production-planning",
"description": "Game Production Planning Process - Create comprehensive production plan with milestones, schedules,\nresource allocation, team structure, risk management, and tracking tools for successful game development delivery.",
"libraryPath": "library/specializations/game-development/game-production-planning.js",
"specialization": "game-development",
"references": [
[
"Agile Game Development with Scrum by Clinton Keith"
],
[
"The Game Production Handbook by Heather Maxwell Chandler"
],
"- Blood, Sweat, and Pixels by Jason Schreier"
],
"example": "const result = await orchestrate('specializations/game-development/game-production-planning', {\n projectName: 'Stellar Odyssey',\n targetPlatforms: ['PC', 'PlayStation 5', 'Xbox Series X'],\n teamSize: 25,\n developmentDuration: '24 months',\n milestones: ['vertical-slice', 'alpha', 'beta', 'gold']\n});",
"usesAgents": [
"game-producer-agent",
"scrum-master-games-agent",
"technical-documentation-agent"
]
},
"outgoingEdges": [
{
"from": "lib-process:game-development--game-production-planning",
"to": "skill-area:game-engine-development",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--game-production-planning",
"to": "skill-area:gameplay-programming",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 0.7
}
},
{
"from": "lib-process:game-development--game-production-planning",
"to": "domain:gaming",
"kind": "lib_applies_to_domain",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--game-production-planning",
"to": "role:game-developer",
"kind": "lib_involves_role",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--game-production-planning",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
}
],
"incomingEdges": []
}