iiRecord
Agentic AI Atlas · specializations/game-development/game-engine-setup
lib-process:game-development--game-engine-setupa5c.ai
II.
LibraryProcess JSON

lib-process:game-development--game-engine-setup

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specializations/game-development/game-engine-setup json

Inspect the normalized record payload exactly as the atlas UI reads it.

File · generated-library/processes.yamlCluster · generated-library
Record JSON
{
  "id": "lib-process:game-development--game-engine-setup",
  "_kind": "LibraryProcess",
  "_file": "generated-library/processes.yaml",
  "_cluster": "generated-library",
  "attributes": {
    "displayName": "specializations/game-development/game-engine-setup",
    "description": "Game Engine Selection and Setup Process - Evaluate and configure appropriate game engine for project\nrequirements including technical evaluation, project setup, coding standards, and build pipeline configuration.",
    "libraryPath": "library/specializations/game-development/game-engine-setup.js",
    "specialization": "game-development",
    "references": [
      [
        "Unity Official Documentation"
      ],
      [
        "Unreal Engine Documentation"
      ],
      [
        "Godot Engine Documentation"
      ]
    ],
    "example": "const result = await orchestrate('specializations/game-development/game-engine-setup', {\n  projectName: 'Stellar Odyssey',\n  targetPlatforms: ['PC', 'PlayStation 5', 'Xbox Series X'],\n  graphicsRequirements: 'high-end',\n  teamExperience: { unity: 3, unreal: 5, godot: 1 }\n});",
    "usesAgents": [
      "technical-director-agent",
      "gameplay-programmer-agent",
      "devops-engineer-agent",
      "build-engineer-agent"
    ]
  },
  "outgoingEdges": [
    {
      "from": "lib-process:game-development--game-engine-setup",
      "to": "skill-area:game-engine-development",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-process:game-development--game-engine-setup",
      "to": "skill-area:gameplay-programming",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 0.7
      }
    },
    {
      "from": "lib-process:game-development--game-engine-setup",
      "to": "skill-area:game-loop",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 0.5
      }
    },
    {
      "from": "lib-process:game-development--game-engine-setup",
      "to": "domain:gaming",
      "kind": "lib_applies_to_domain",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-process:game-development--game-engine-setup",
      "to": "role:game-developer",
      "kind": "lib_involves_role",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-process:game-development--game-engine-setup",
      "to": "workflow:engineering-onboarding",
      "kind": "lib_implements_workflow",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-process:game-development--game-engine-setup",
      "to": "specialization:game-development",
      "kind": "lib_belongs_to_specialization",
      "attributes": {
        "weight": 1
      }
    }
  ],
  "incomingEdges": []
}