II.
LibraryProcess JSON
Structured · livelib-process:game-development--game-engine-setup
specializations/game-development/game-engine-setup json
Inspect the normalized record payload exactly as the atlas UI reads it.
{
"id": "lib-process:game-development--game-engine-setup",
"_kind": "LibraryProcess",
"_file": "generated-library/processes.yaml",
"_cluster": "generated-library",
"attributes": {
"displayName": "specializations/game-development/game-engine-setup",
"description": "Game Engine Selection and Setup Process - Evaluate and configure appropriate game engine for project\nrequirements including technical evaluation, project setup, coding standards, and build pipeline configuration.",
"libraryPath": "library/specializations/game-development/game-engine-setup.js",
"specialization": "game-development",
"references": [
[
"Unity Official Documentation"
],
[
"Unreal Engine Documentation"
],
[
"Godot Engine Documentation"
]
],
"example": "const result = await orchestrate('specializations/game-development/game-engine-setup', {\n projectName: 'Stellar Odyssey',\n targetPlatforms: ['PC', 'PlayStation 5', 'Xbox Series X'],\n graphicsRequirements: 'high-end',\n teamExperience: { unity: 3, unreal: 5, godot: 1 }\n});",
"usesAgents": [
"technical-director-agent",
"gameplay-programmer-agent",
"devops-engineer-agent",
"build-engineer-agent"
]
},
"outgoingEdges": [
{
"from": "lib-process:game-development--game-engine-setup",
"to": "skill-area:game-engine-development",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--game-engine-setup",
"to": "skill-area:gameplay-programming",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 0.7
}
},
{
"from": "lib-process:game-development--game-engine-setup",
"to": "skill-area:game-loop",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 0.5
}
},
{
"from": "lib-process:game-development--game-engine-setup",
"to": "domain:gaming",
"kind": "lib_applies_to_domain",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--game-engine-setup",
"to": "role:game-developer",
"kind": "lib_involves_role",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--game-engine-setup",
"to": "workflow:engineering-onboarding",
"kind": "lib_implements_workflow",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--game-engine-setup",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
}
],
"incomingEdges": []
}