iiRecord
Agentic AI Atlas · specializations/game-development/audio-design-integration
lib-process:game-development--audio-design-integrationa5c.ai
II.
LibraryProcess JSON

lib-process:game-development--audio-design-integration

Structured · live

specializations/game-development/audio-design-integration json

Inspect the normalized record payload exactly as the atlas UI reads it.

File · generated-library/processes.yamlCluster · generated-library
Record JSON
{
  "id": "lib-process:game-development--audio-design-integration",
  "_kind": "LibraryProcess",
  "_file": "generated-library/processes.yaml",
  "_cluster": "generated-library",
  "attributes": {
    "displayName": "specializations/game-development/audio-design-integration",
    "description": "Audio Design and Integration Process - Design and integrate game audio including sound effects,\nmusic composition, voice acting, audio mixing, spatial audio, and dynamic audio systems.",
    "libraryPath": "library/specializations/game-development/audio-design-integration.js",
    "specialization": "game-development",
    "references": [
      "- A Composer's Guide to Game Music by Winifred Phillips",
      [
        "Game Audio Implementation by Richard Stevens"
      ]
    ],
    "example": "const result = await orchestrate('specializations/game-development/audio-design-integration', {\n  projectName: 'Stellar Odyssey',\n  audioStyle: 'orchestral-cinematic',\n  voiceActingRequired: true\n});",
    "usesAgents": [
      "audio-designer-agent",
      "audio-programmer-agent"
    ]
  },
  "outgoingEdges": [
    {
      "from": "lib-process:game-development--audio-design-integration",
      "to": "skill-area:game-engine-development",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-process:game-development--audio-design-integration",
      "to": "skill-area:gameplay-programming",
      "kind": "lib_requires_skill_area",
      "attributes": {
        "weight": 0.7
      }
    },
    {
      "from": "lib-process:game-development--audio-design-integration",
      "to": "domain:gaming",
      "kind": "lib_applies_to_domain",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-process:game-development--audio-design-integration",
      "to": "role:game-developer",
      "kind": "lib_involves_role",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-process:game-development--audio-design-integration",
      "to": "workflow:architecture-decision-record",
      "kind": "lib_implements_workflow",
      "attributes": {
        "weight": 1
      }
    },
    {
      "from": "lib-process:game-development--audio-design-integration",
      "to": "specialization:game-development",
      "kind": "lib_belongs_to_specialization",
      "attributes": {
        "weight": 1
      }
    }
  ],
  "incomingEdges": []
}