II.
LibraryProcess JSON
Structured · livelib-process:game-development--audio-design-integration
specializations/game-development/audio-design-integration json
Inspect the normalized record payload exactly as the atlas UI reads it.
{
"id": "lib-process:game-development--audio-design-integration",
"_kind": "LibraryProcess",
"_file": "generated-library/processes.yaml",
"_cluster": "generated-library",
"attributes": {
"displayName": "specializations/game-development/audio-design-integration",
"description": "Audio Design and Integration Process - Design and integrate game audio including sound effects,\nmusic composition, voice acting, audio mixing, spatial audio, and dynamic audio systems.",
"libraryPath": "library/specializations/game-development/audio-design-integration.js",
"specialization": "game-development",
"references": [
"- A Composer's Guide to Game Music by Winifred Phillips",
[
"Game Audio Implementation by Richard Stevens"
]
],
"example": "const result = await orchestrate('specializations/game-development/audio-design-integration', {\n projectName: 'Stellar Odyssey',\n audioStyle: 'orchestral-cinematic',\n voiceActingRequired: true\n});",
"usesAgents": [
"audio-designer-agent",
"audio-programmer-agent"
]
},
"outgoingEdges": [
{
"from": "lib-process:game-development--audio-design-integration",
"to": "skill-area:game-engine-development",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--audio-design-integration",
"to": "skill-area:gameplay-programming",
"kind": "lib_requires_skill_area",
"attributes": {
"weight": 0.7
}
},
{
"from": "lib-process:game-development--audio-design-integration",
"to": "domain:gaming",
"kind": "lib_applies_to_domain",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--audio-design-integration",
"to": "role:game-developer",
"kind": "lib_involves_role",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--audio-design-integration",
"to": "workflow:architecture-decision-record",
"kind": "lib_implements_workflow",
"attributes": {
"weight": 1
}
},
{
"from": "lib-process:game-development--audio-design-integration",
"to": "specialization:game-development",
"kind": "lib_belongs_to_specialization",
"attributes": {
"weight": 1
}
}
],
"incomingEdges": []
}